The push to globalise Indian storytelling

In Bengaluru, Megha Gupta runs a small gaming studio, Wala Interactive, with a workforce of half a dozen people. They are working on Spook-A-Boo , a ghost-hunting “couch co-op” game in which multiple players work together to trap an evasive group of ghosts across a series of levels with progressively challenging layouts.

Gupta started the studio in 2017, but this will be its first game for personal computers (PCs) and gaming consoles, and one of just a few of its original titles. Most of the work her team has done over the last few years has been relatively invisible: developing mobile games for “hypercasual” game publishers who hire firms like Wala Interactive to develop the gaming ideas they come up with.

Read the full article on The Hindu

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